Getting Started

First Session: Paint, Display, and Sell

Paint a canvas, put it on a table, and press Sell when a buyer offers. Spend that Cash on the next green studio button.

First Session: Paint, Display, and Sell

Paint a canvas, put it on a table, and press Sell when a buyer offers. Spend that Cash on the next green studio button.

Paint to Get Rich is a free Simulation / Tycoon experience by Toasty Works. A server holds 6 players. A run starts in an empty studio on Artist Alley. You paint a canvas, put the finished piece on a display stand, and wait for a buyer. Cash from that sale pays for the green buttons on your plot.

The official description leads with W2 / The Museum. The Museum is a later world. Learn the first sale before you open Prestige.

PC controls that are documented

Action Input
Move W, A, S, D
Jump Space
Interact E
Select a tool or paint while you are on a canvas Left mouse button

Phone, tablet, and controller bindings are not in the same notes. Use the prompts on that device instead of assuming these keys exist there.

Make the first sale

  1. Walk to a canvas in the starter studio. On PC, press E to interact, then paint with the left mouse button. The official pitch is that you can paint anything. The tools themselves are described as basic.
  2. Finish the painting. Finishing produces an appraisal grade and is what moves the Prestige Stars line. The grade is what buyers are pricing. It is not established whether the grade follows brush-stroke count or how complex the picture looks. Roblox badges separately confirm that a painting can reach four stars or five stars.
  3. Place the painting on a display stand or table. A canvas that is only in your hands is not in the buyer flow. The official description calls the collection a gallery. The sale notes call the surface a display stand or table.
  4. Wait for a collector or prospective buyer to make an offer. You can negotiate, accept, or decline.
  5. When the number is one you want, press Sell. Cash is added to your balance. Declining leaves the painting on display for another passer-by.

Finishing and selling are different counters. A finished canvas can award Stars before anyone buys it. The sold-painting Prestige line moves when you press Sell, not when you lift the brush.

That Cash is the documented way to pay for studio buttons. Hired painters come later. They are not how you fund the first buttons.

Spend the first Cash on a green button

Green buttons sit on the plot. Step on one when you can pay the Cash cost printed on it. Named results include new artists, walls, ceiling, and other studio features. The studio path is 33 upgrades. A published studio view shows a Studio Progress counter out of 33, which matches that count. The full set is described as costing upwards of several million Cash. That is a scale, not a price list. Individual button prices are not published outside the live plot.

A larger studio is described as drawing more buyers and better offers. After a sale, buy the next progression button you can afford unless you are holding a specific Cash total for Prestige. The reset rules are in the Prestige and Museum guide.

What this first session is not

  • There is no published roster of named painters, and no public table of all 33 button prices. Use the name and number on the button in your server.
  • Promo art can show large money figures. Those graphics are not a price table. The currency in the documented loop is Cash.
  • No promo code is documented. The codes page explains that gap. Do not type codes from other Roblox painting games.
  • Gameplay notes do not describe a steal action. Paintings in this loop come from your canvas and from buyers.

Stop when this is true

You have finished at least one painting, seen its appraisal, sold it from a table, and spent some of that Cash on a green button. The First Stroke badge marks the first finish. The Sold! badge marks the first sale. From there, open grades and the auction once you are choosing which canvas to keep, and the badge guide when you want the star badges or the storage-room cat.

FAQ

Frequently Asked Questions

What is Paint to Get Rich?

It is a free Roblox Simulation / Tycoon by Toasty Works. You paint a canvas, put it on display, and sell it for Cash. That Cash pays for green studio buttons. Prestige wipes the run for a permanent Cash multiplier, and World 2 is the Museum.

Is Paint to Get Rich free?

Yes. The Roblox listing has no entry price. Gameplay notes do not publish a pass list, so this guide does not invent one.

How do I sell a painting?

Finish the canvas, place it on a display stand, wait for a buyer, then negotiate or press Sell. Stars for the Prestige menu are tied to finishing the painting. The sold-painting line moves only when you accept a sale.

When should I Prestige?

Open the Prestige button on the left and read the three live lines: Cash, paintings sold, and Stars. Confirm only when all three are full and you accept losing the studio, Cash, paintings, hired artists, and upgrades. Guides currently report that the Museum opens at Prestige 3. Follow the in-game prompt if it shows a different requirement.

Are there codes?

No code string is documented, and no redeem button has been described. Do not enter codes from other Roblox painting games.

What does a star rating mean?

Finishing a painting gives an appraisal. Roblox badges confirm that a painting can be rated four stars or five stars. What produces that grade, stroke count or picture complexity, is not published. Read the grade on the canvas you just finished.